Cross Tig. Cry Notchil. Cuck-ball. Cuckoo. Cuddy and the Powks. Cudgel. Curcuddie. Curly Locks. Currants and Raisins. Cushion Dance.
[Music] --Derbyshire (Mrs. Harley). I. There was a jolly miller, and he lived by himself, As the wheel went round he made his pelf; One hand in the hopper, and the other in the bag, As the wheel went round he took his grab. --Leicester (Miss Ellis). II. There was a jolly miller, he lived by himself, As the mill went round he made his wealth; One hand in the hopper, another in his bag, As the wheel went round he made his grab. --Liphook, Hants (Miss Fowler). III. There was a jolly miller, and he lived by himself, As the wheel goes round he makes his wealth; One hand in his hopper, and the other in his bag, As we go round he makes his grab.
They were two jolly fishermen, They were two jolly fishermen, They were two jolly fishermen, And just come from the sea, And just come from the sea. They cast their nets into the sea, And jolly fish caught we, And jolly fish caught we, And jolly fish caught we, They cast their nets into the sea, And jolly fish caught we. --Tean and Cheadle, North Staffs. (Miss Burne). II. There was three jolly fishermen, And they all put out to sea. They cast their nets into the sea, And the [three?] jolly fish caught we. --North Staffs. Potteries (Mrs. Thomas Lawton).
Queen. Everything that is lovely in woman. _=R.=_ You will have to wait awhile for the realization of your hopes. Jack. A person who may be useful to you. _=R.=_ He will not prove of much account. Ten. A pleasant surprise.
Five tricks; or eight with a partner, in belle. _=Simple in belle=_. Six tricks solo, in any suit. _=Petite independence=_. Little misère. _=Petite misère=_. Eight tricks solo in any suit. _=Grand independence=_. Grand misère. _=Grand misère=_, or _=misère sans ecart=_.
(But we leave unlimited time at the outset for the planning.) As to our time-keeping, we catch a visitor with a stop-watch if we can, and if we cannot, we use a fair-sized clock with a second-hand: the player not moving says Go, and warns at the last two minutes, last minute, and last thirty seconds. But I think it would not be difficult to procure a cheap clock--because, of course, no one wants a very accurate agreement with Greenwich as to the length of a second--that would have minutes instead of hours and seconds instead of minutes, and that would ping at the end of every minute and discharge an alarm note at the end of the move. That would abolish the rather boring strain of time-keeping. One could just watch the fighting. Moreover, in our desire to bring the game to a climax, we decided that instead of a fight to a finish we would fight to some determined point, and we found very good sport in supposing that the arrival of three men of one force upon the back line of the opponent s side of the country was of such strategic importance as to determine the battle. But this form of battle we have since largely abandoned in favour of the old fight to a finish again. We found it led to one type of battle only, a massed rush at the antagonist s line, and that our arrangements of time-limits and capture and so forth had eliminated most of the concluding drag upon the game. Our game was now very much in its present form. We considered at various times the possibility of introducing some complication due to the bringing up of ammunition or supplies generally, and we decided that it would add little to the interest or reality of the game.
After the cards are dealt, and before any bids are made, each player in turn, beginning on the dealer’s left, may discard as many cards as he pleases, the dealer giving him others in their place. For each card so exchanged, the player pays one counter to the pool. Only one round of exchanges is allowed, and bids are then in order. A player having once refused to buy, or having named the number of cards he wishes to exchange, cannot amend his decision. Any player winning five tricks on a nap bid takes the entire pool. This is a very good game, and increases both the bids and the play against them. _=Widows.=_ Another variation is to deal five cards in the centre of the table, face downward, the dealer giving the cards to the widow just before helping himself in each round. Any player in his proper turn to bid may take the widow, and from the total of ten cards so obtained select five on which he must bid nap, discarding the others face downward. _=Peep Nap.
_=Dealing.=_ The cards are distributed as in the ordinary game; but it is usual to agree beforehand upon a suit which shall be the trump if the Joker is turned up. _=Playing Alone.=_ The chief peculiarity in Railroad Euchre is in playing alone. Any player announcing to play alone, whether the dealer or not, has the privilege of passing a card, face down, to his partner. In exchange for this, but without seeing it, the partner gives the best card in his hand to the lone player, passing it to him face down. If he has not a trump to give him, he can pass him an ace, or even a King. Even if this card is no better than the one discarded, the lone player cannot refuse it. If the dealer plays alone, he has two discards; the first in exchange for his partner’s best card, and then another, in exchange for the trump card, after seeing what his partner can give him. In this second discard he may get rid of the card passed to him by his partner.
I found a cobra under my pillow when I rolled out of the sack this morning. A coral snake fell out of the folds of my towel when I went to take a shower. Somebody stashed a bushmaster here in my locker to meet me when I dressed for surgery. I m getting almost fond of snakes. Maragon semaphored doubt by squeezing his eyebrows down in a scowl. Even _real_ snakes? he protested. It s the most artful hallucination I ve ever experienced, I granted. This snake has weight, a cold feel and a scratchy scaliness. This new witch of yours really knows her stuff. I just would have thought.
_=SUGGESTIONS FOR GOOD PLAY.=_ Boston so closely resembles Solo Whist in such matters as bidding, and playing single-handed against three others, that the reader may be referred to that game for the outlines of the principles that should guide him in estimating the probable value of his hand, playing for tricks or for misères, and combining forces with his partners for the purpose of defeating the single player. For laws, see Whist Family Laws. BOSTON DE FONTAINEBLEAU. This game is sometimes, but incorrectly, called French Boston. The latter will be described in its proper place. _=CARDS.=_ Boston de Fontainebleau is played with a full pack of fifty-two cards. Two packs are generally used. The cards rank as at Whist, both for cutting and playing.
If the pack is found to be imperfect, the deal in which it is discovered is void; but all previous scores or cuts made with that pack stand good. _=METHOD OF PLAYING.=_ The pone takes up and examines his nine cards. If he finds himself without King, Queen or Jack of any suit, he immediately shows his hand to the dealer, and marks fifty points for _=carte blanche=_. Whether he has carte blanche or not, he begins the play by leading any card he pleases. If the dealer has carte blanche, he must show and score it before playing to the first trick. Players are not obliged to follow suit, nor to trump; but may renounce or trump at pleasure until the stock is exhausted, after which the method of play undergoes a change. Until the first marriage is declared and scored there is no trump suit. If the second player in any trick follows suit, the higher card wins. Trumps win plain suits.
Cradle as at first. The different orders or arrangements must be taken from the hands of one player by another without disturbing the arrangement.--A. B. Gomme. (_b_) Nares suggests that the proper name is Cratch Cradle, and is derived from the archaic word _cratch_, meaning a manger. He gives several authorities for its use. The first-made form is not unlike a manger. Moor (_Suffolk Words_) gives the names as cat s cradle, barn-doors, bowling-green, hour-glass, pound, net, diamonds, fish-pond, fiddle. A supposed resemblance originated them.
The rhyme occurs in _Gammer Gurton s Garland_, 1783, the last words of the second line being time to away. Bellie-mantie The name for Blind Man s Buff in Upper Clydesdale. As anciently in this game he who was the chief actor was not only hoodwinked, but enveloped in the skin of an animal.--Jamieson. See Blind Man s Buff. Belly-blind The name for Blind Man s Buff in Roxburgh, Clydesdale, and other counties of the border. It is probable that the term is the same with Billy Blynde, said to be the name of a familiar spirit or good genius somewhat similar to the brownie.--Jamieson. See Blind Man s Buff. Bend-leather A boys phrase for a slide on a pond when the ice is thin and bends.
Those interested in the subject will find it exhaustively treated in George Lowbut’s “Game of Hazard Investigated.” POKER DICE. If ordinary dice are used, the aces rank above the sixes, the deuces being the lowest. Any number of persons may play, and five dice are used. Each in turn takes the box and has three throws, the first being made with all five dice. After the first throw the caster may lay aside any of the five dice he chooses, putting the others back in the box for a second throw. The same process of selection is allowed for the third throw, any or all five of the dice being available for the last throw. The second and third throws have the same effect as the draw at Poker, except that the dice player may draw twice if he wishes to, and may put back all or any of the dice that he kept on the first or second throws, or he may stand pat on any throw. The object of the game is to secure pairs, triplets, full hands, and four or five of a kind. Straights do not count in Poker Dice.
Gregor). See Bull in the Park, Frog in the Middle. Fox in the Hole All the players are armed with handkerchiefs. One of the players is chosen for Fox, who has his den marked out. The Fox hops out on one leg, with his handkerchief ready to strike. The players gather round him and attack him. If he can strike one of his assailants without putting his foot to the ground from his hopping position, the player so struck is chased by the others into the den, and he then becomes the Fox for another round of the game.--Cork (Miss Keane). Halliwell (_Nursery Rhymes_, p. 228) describes the game in practically the same manner, but adds that when the Fox is coming out he says-- The Fox gives warning It s a cold and frosty morning, after which he is at liberty to hop out and use his handkerchief.
Sweeting). VII. The shepherd s dog lay on the hearth, And Bingo was his name O. B i n g o, Bi, n, g, o, Bi-n-g-o, And Bingo was his name O. --Eckington, Derbyshire (S. O. Addy). VIII. Pinto went to sleep one night, And Pinto was his name oh! P-i-n-t-o, P-i-n-t-o, And Pinto was his name oh. --Enbourne, Berks (Miss Kimber).
Bricks and mortar will not stay, Will not stay, will not stay, Bricks and mortar will not stay, My fair lady. Build it up with penny loaves, Penny loaves, penny loaves, Build it up with penny loaves, My fair lady. Penny loaves will mould away, Mould away, mould away, Penny loaves will mould away, My fair lady. What have this poor prisoner done, Prisoner done, prisoner done, What have this poor prisoner done? My fair lady. Stole my watch and lost my key, Lost my key, lost my key, Stole my watch and lost my key, My fair lady. Off to prison you must go, You must go, you must go, Off to prison you must go, My fair lady. --Liphook, Hants (Miss Fowler). IV. Where are these great baa-lambs going, Baa-lambs going, baa-lambs going, Where are these great baa-lambs going? My fair lady. We are going to London Bridge, London Bridge, London Bridge, We are going to London Bridge, My fair lady.
If you are not located in the United States, you will have to check the laws of the country where you are located before using this eBook. Title: The Traditional Games of England, Scotland, and Ireland (Vol 1 of 2) Author: Alice Bertha Gomme Release date: December 29, 2012 [eBook #41727] Language: English Credits: Produced by David Edwards, Harry Lamé, the Music Team (Anne Celnik, monkeyclogs, Sarah Thomson and others) and the Online Distributed Proofreading Team at http://www.pgdp.net (This file was produced from images generously made available by The Internet Archive) *** START OF THE PROJECT GUTENBERG EBOOK THE TRADITIONAL GAMES OF ENGLAND, SCOTLAND, AND IRELAND (VOL 1 OF 2) *** Produced by David Edwards, Harry Lamé, the Music Team (Anne Celnik, monkeyclogs, Sarah Thomson and others) and the Online Distributed Proofreading Team at http://www.pgdp.net (This file was produced from images generously made available by The Internet Archive) +-------------------------------------------------------------------+ | TRANSCRIBER S NOTES: | | | | Text printed in italics in the original work is presented here | | between underscores, as in _text_. Similarly, bold face in the | | original is represented as =text=. | | | | Footnotes have been moved to the end of the description of the | | game. | | | | [Illustration] means that there is an illustration present in the | | text; [Music] means a transcription in musical notation. | | | | [Greek: text] represents a transcription of Greek text.
The mate can be accomplished in six moves, as follows:-- B-B7 B-Q7 K-Kt6 1 --------- 2 -------- 3 --------- K-B sq K-Kt sq K-B sq B-Q6 ch B-K6 ch B-K5 mate 4 --------- 5 -------- 6 --------- K-Kt sq K-R sq K, B and Kt against K. This is one of the most difficult endings for a beginner, but is very instructive, and should be carefully studied. Set up the men as follows:-- Black King on K R sq. White King on K B 6, white Bishop on K B 5, and white Knight on K Kt 5; White to move and win. The object is to drive the King into a corner of the board which is commanded by the Bishop, as he cannot otherwise be mated. Kt-B7 ch B-K4 B-R7 Kt-K5 1 --------- 2 -------- 3 --------- 4 -------- K-Kt sq K-B sq K-K sq K-B sq Kt-Q7 ch K-K6 K-Q6 B-K6 ch 5 --------- 6 -------- 7 --------- 8 -------- K-K sq K-Q sq K-K sq K-Q sq K-B6 B-B7 Kt-Kt7 ch K-B6 9 --------- 10 --------- 11 --------- 12 -------- K-B sq K-Q sq K-B sq K-Kt sq K-Kt6 B-K6 ch Kt-B5 B-Q7 13 --------- 14 --------- 15 --------- 16 -------- K-B sq K-Kt sq K-R sq K-Kt sq Kt-R6 ch B-B6 mate 17 --------- 18 --------- K-R sq If, at the fourth move, the black King does not go back to the Bishop’s square, but goes on to the Queen’s square, hoping to cut across to the other black corner of the board, the continuation will be as follows, beginning at White’s fifth move:-- K-K6 Kt-Q7 B-Q3 B-Kt5 5 --------- 6 --------- 7 --------- 8 -------- K-B2 K-B3 K-B2 K-Q sq Kt-K5 Kt-B4 K-Q6 Kt-R5 9 --------- 10 --------- 11 --------- 12 -------- K-B2 K-Q sq K-B sq K-Q sq Kt-Kt7 ch K-B6 Kt-Q6 K-B7 13 --------- 14 --------- 15 --------- 16 -------- K-B sq K-Kt sq K-R2 K-R sq B-B4 Kt-B8 ch B-Q5 mate 17 --------- 18 --------- 19 --------- K-R2 K-R sq _=PAWN ENDINGS.=_ There are a great number of these, many being complicated by the addition of Pawns to other pieces. The following example, which is a position that often occurs, should be understood by the beginner:-- Put the black King on K B square; the white King on K B 6, and a white Pawn on K 6. If it is Black’s move, White can win easily; but if it is White’s move it is impossible to win, because whether he checks or not the black King gets in front of the Pawn and either wins it or secures a stale-mate. Put the Pawn behind the King, on K B 5, and White wins, no matter which moves first, for if Black moves he allows the white King to advance to the seventh file, which will queen the Pawn.
--Jamieson. The editors of Jamieson append a lengthy note connecting the name of this game with the northern belief that the wicked were condemned to suffer eternal punishment in Hecla, the volcanic mountain in Iceland. See Namers and Guessers. Hen and Chicken Chickery, chickery, cranny crow, I went to the well to wash my toe, When I got back a chicken was dead. This verse is said by the Hen to her Chickens, after which they all go with the Hen to search for the dead Chicken. On their way they meet the Fox. The following dialogue between the Fox and Hen ensues, the Hen beginning:-- What are you doing? Picking up sticks. What for? To make a fire. What s the fire for? To boil some water. What s the water for? To boil some chickens in.
=_ The penalty for exceeding the time limit is the forfeiture of the game. It shall be the duty of each player, as soon as his move be made, to stop his own register of time and start that of his opponent, whether the time be taken by clocks, sand-glasses, or otherwise. No complaint respecting an adversary’s time can be considered, unless this rule be strictly complied with. But nothing herein is intended to affect the penalty for exceeding the time limit as registered. _=Abandoning the Game.=_ If either player abandon the game by quitting the table in anger, or in any otherwise offensive manner; or by momentarily resigning the game; or refuses to abide by the decision of the Umpire, the game must be scored against him. If a player absent himself from the table, or manifestly ceases to consider his game, when it is his turn to move, the time so consumed shall, in every case, be registered against him. _=Disturbance.=_ Any player wilfully disturbing his adversary shall be admonished; and if such disturbance be repeated, the game shall be declared lost by the player so offending, provided the player disturbed then appeals to the Umpire. _=The Umpire.
At a solemn dancing first you have the grave measures, then the Cervantoes and the Golliards, and this is kept up with ceremony. At length to Trenchmore and the _Cushion Dance_; and then all the company dance, lord and groom, lady and kitchen-maid, no distinction. But in King Charles s time there has been nothing but Trenchmore and the Cushion Dance, &c. The Whishin Dance (an old-fashioned dance, in which a cushion is used to kneel upon), mentioned by Dickinson (_Cumberland Glossary_), is probably the same game or dance, whishin meaning cushion. Brockett (_North Country Words_) mentions Peas Straw, the final dance at a rustic party; something similar to the ancient Cushion Dance at weddings. It is also recorded in Evans _Leicestershire Glossary_, and by Burton in the following passage from the _Anatomy of Melancholy_: A friend of his reprehended him for dancing beside his dignity, belike at some cushen dance. In the version from East Kirkby, Lincolnshire, the expression in our degree in the first line of the verse is apparently meaningless, and it is probably a corruption of highdigees, highdegrees, a dialect word for roystering, high spirits, merriment, dancing, romping. Elworthy (_Somerset Words_) gives this word, and quotes the following line from Drayton:-- Dance many a merry round and many a highdegy. --_Polyolbion_, Bk. xxv.
--Market Drayton, Ellesmere, Whitchurch, (Burne s _Shropshire Folk-lore_, p. 522). XVI. How many miles to Bethlehem? Three score and ten. Shall we get there by candle-light? Yes, there and back again. So open the gates and let King George and his family go through. --Hayton, near York (H. Hardy). XVII. How far is it to Babylon? Three score miles and ten.
Only as far as the garden gate, to gather flowers for my wedding day. Make a fine curtsey and go your way. [They all curtsey and scamper off, and proceed to plan some mischief. Then they return.] Now where have you been? Up to Uncle John s. What for? Half a loaf, half a cheese, and half a pound of butter. Where s my share? Up in cupboard. Tisn t there, then! Then the cat eat it. And where s the cat? Up on the wood [_i.e.
In double pools the players may play or pass as they please. No matter how many counters are already in the pool, the dealer must add five. Each player gathers in the tricks he wins, and at the end of the hand he is entitled to take one-fifth of the contents of the pool for every trick he has won. If he has played his hand, and failed to get a trick, he is ramsed, and forfeits five counters to form the next pool, in addition to those which will be put up by the next dealer. If two or more players fail to win a trick, they must each pay five counters, and if the player whose turn it will be to deal next is ramsed, he will have to put up ten; five for his deal, and five for the rams. _=GENERAL RAMS.=_ If any player thinks he can win all five tricks, with the advantage of the first lead, he may announce a general rams, when it comes to his turn to pass or play. This announcement may be made either before or after taking the widow. When a general rams is announced, all at the table must play, and those who have passed and laid down their hands, must take them up again. If the widow has not been taken, any player who has not already refused it may take it.
At the same time they sing the verse. Carrying the Queen a Letter The King and Queen have a throne formed by placing two chairs a little apart, with a shawl spread from chair to chair. A messenger is sent into the room with a letter to the Queen, who reads it, and joins the King in a courteous entreaty that the bearer of the missive will place himself between them. When he has seated himself on the shawl, up jumps the King and Queen, and down goes the messenger on the floor.--Bottesford and Anderly (Lincolnshire), and Nottinghamshire (Miss M. Peacock). (_b_) This is virtually the same game as Ambassador, described by Grose as played by sailors on some inexperienced fellow or landsman. Between the two chairs is placed a pail of water, into which the victim falls. Cashhornie A game played with clubs by two opposite parties of boys, the aim of each party being to drive a ball into a hole belonging to their antagonists, while the latter strain every nerve to prevent this.--Jamieson.
That wasn t what I had asked, exactly. She sniffled, and I could almost see the back of her hand swipe at the bead of moisture that kept forming at the tip of her skinny nose. Made me think. Psi powers crop up more often than they should in folks who are marked with a debility. It s the old compensation story. Look at my weak right arm. What she had said about _expecting_ to find me on the roof sounded like precognition. And she sniffled and sniffled. Maybe it was one more of those tied-in hysterical Psi weaknesses. What are you doing out here? I asked her.
Another and not such a rough way of playing this game is for the guesser to stand with his face towards a wall, keeping his eyes shut.--Cornwall (_Folk-lore Journal_, v. 59). In Nairn, Scotland, the game is called Post and Rider. One boy, the Post, takes his stand beside a wall. Another boy stoops down with his head touching the Post s breast. Several other boys stoop down in the same way behind the first boy, all in line. The Rider then leaps on the back of the boy at the end of the row of stooping boys, and from his back to that of the one in front, and so on from back to back till he reaches the boy next the Post. He then holds up so many fingers, and says-- Buck, buck, how many fingers do I hold up? The boy makes a guess. If the number guessed is wrong, the Rider gives the number guessed as well as the correct number, and again holds up so many, saying-- [Four] you say, but [two] it is; Buck, buck, how many fingers do I hold up? This goes on till the correct number is guessed, when the guesser becomes the Rider.
B. Gomme). This is more usually called Animal, Vegetable, and Mineral. See Air, Fire, and Water. Minister s Cat The first player begins by saying, The minister s cat is an ambitious cat, the next player an artful cat, and so on, until they have all named an adjective beginning with A. The next time of going round the adjectives must begin with B, the next time C, and so on, until the whole of the alphabet has been gone through.--Forest of Dean, Gloucestershire (Miss Matthews); Anderby, Lincolnshire (Miss Peacock). This is apparently the same game as the well-known I love my love with an A because she is amiable. In this game every player has to repeat the same sentence, but using a different adjective, which adjective must begin with the letter A. Various sentences follow.
H. Patterson). IV. Here we come gathering nuts in May, Nuts in May, nuts in May, Here we come gathering nuts in May, On a cold and frosty morning. Where do you gather your nuts in May? On Galloway Hill we gather our nuts. Who will you gather for nuts in May? We ll gather ---- for nuts in May. Who will you send to fetch her away? We ll send ---- to fetch her away. --Bocking, Essex (_Folk-lore Record_, iii. 169). V.