I maun ride hame, I maun gang hame, And bide nae langer here; The road is lang, the mirk soon on, And howlets mak me fear. Light doon and bide wi us a night, We ll choose ye a bonnie lass; Ye ll get your wull and pick o them a , And the time it soon wull pass. Which ane will ye choose, If I with you will bide? The fairest and rarest In a the kintra side. A girl s name was then mentioned. If the lad was pleased with the choice made, he replied-- I ll set her up on a bonnie pear-tree, It s tall and straight, and sae is she; I d keep wauken a night her love to be. If he was not pleased, he replied in one or other of the next three verses-- I ll set her up ayont the dike, She ll be rotten ere I be ripe, The corbies her auld banes wull pike. I ll set her up on a high crab-tree, It s sour and dour, and so is she; She may gang to the mools unkissed by me. Though she be good and fair to see, She s for another, and no for me; But I thank you for your courtesie. When a girl took the place of the lad, she replied in one or other of the three following, according as she was angry or pleased-- I ll put him in a riddle And riddle him o er the sea, And sell to Johnny Groat s For a Scotch bawbee. I ll set him up on my lum-head [chimney], And blaw him up wi pouther and lead; He ll never be kissed though he be dead.
He d gotten the Senior United States senator from Nevada to put heat on the Lodge. When Maragon first visored me on it, I simply refused to discuss it and switched off. That was the big mistake. I had an obligation to the Lodge for my TK training, and there was no honorable way I could turn my back on it. The Grand Master is a patient, if deadly, old goat, and he came after me in person. I d just walked out of surgery, and was still in mask and gown. The surgeon who had done the cutting while I had put TK clamps on the inaccessible arteries was at my side, breathing a sigh of relief that the patient hadn t died on the table. He d still die, I figured, but not on the table. I d felt the fluttery rasp of his heart muscle as it had strained against my lift. He didn t have too long.
Cock-steddling A boyish game mentioned but not described by Cope in his _Hampshire Glossary_. He gives as authority _Portsmouth Telegraph_, 27th September 1873. Codlings A game among youngsters similar to Cricket, a short piece of wood being struck up by a long stick instead of a ball by a bat. Also called Tip and Go or Tip and Slash. --Robinson s _Whitby Glossary_. See Cudgel. Cogger A striped snail shell. It is a common boyish pastime to hold one of these shells between the last joints of the bent fingers, and forcibly press the apex against another held in a similar manner by an opponent, until one of them, by dint of persevering pressure, forces its way into the other; and the one which in these contests has gained the most victories is termed the Conqueror, and is highly valued (Northamptonshire, Baker s _Glossary_). The game is known as Fighting Cocks in Evans _Leicestershire Glossary_. In London it was played with walnut shells.
, 1895: Mar., 1895; May, 1895; July, 1895; Oct., 1895. THE LAWS OF DUPLICATE WHIST. _The Laws of Duplicate Whist as Amended and Adopted at the Whist Congress, Niagara Falls, New York, July, 1900; as amended at the Twelfth Congress, June, 1902; as amended at the Thirteenth Congress, July, 1903; Fourteenth A.W.L. Congress, July, 1904; Fifteenth Congress, July, 1905; Sixteenth Congress, July, 1906; Twentieth Congress, July 1910._ DEFINITIONS. The words and phrases used in these laws shall be construed in accordance with the following definitions unless such construction is inconsistent with the context: (a) The thirteen cards received by any one player are termed a “hand.
_The Laws of Duplicate Whist as Amended and Adopted at the Whist Congress, Niagara Falls, New York, July, 1900; as amended at the Twelfth Congress, June, 1902; as amended at the Thirteenth Congress, July, 1903; Fourteenth A.W.L. Congress, July, 1904; Fifteenth Congress, July, 1905; Sixteenth Congress, July, 1906; Twentieth Congress, July 1910._ DEFINITIONS. The words and phrases used in these laws shall be construed in accordance with the following definitions unless such construction is inconsistent with the context: (a) The thirteen cards received by any one player are termed a “hand.” (b) The four hands into which a pack is distributed for play are termed a “deal;” the same term is also used to designate the act of distributing the cards to the players. (c) A “tray” is a device for retaining the hands of a deal and indicating the order of playing them. (d) The player who is entitled to the trump card is termed the “dealer,” whether the cards have or have not been dealt by him. (e) The first play of a deal is termed “the original play;” the second or any subsequent play of such deal, the “overplay.
When only two cards can be discarded, it is a safe rule to stand on the hand; either to play without proposing, or to refuse cards; unless you hold the King. There are no authoritative laws for Écarté, and the various French and English codes do not agree. The code adopted by the English clubs is not in accord with the best usage, and fails to provide for many contingencies. All that is essential in the laws will be found embodied in the foregoing description of the game. _=TEXT BOOKS.=_ The best works on the subject of Écarté are usually to be found in conjunction with other games. The student will find the following useful:-- The Westminster Papers, Vols. IV to XI, inclusive. Bohn’s Handbook of Games; any edition. Écarté and Euchre, by Berkeley, 1890.
I. Hark the robbers coming through, Coming through, Hark the robbers coming through, My fair lady. What have the robbers done to you, Done to you, What have the robbers done to you, My fair lady? You have stole my watch and chain, Watch and chain, You have stole my watch and chain, My fair lady. Half-a-crown you must pay, You must pay, Half-a-crown you must pay, My fair lady. Half-a-crown we cannot pay, Cannot pay, Half-a-crown we cannot pay, My fair lady. Off to prison you must go, You must go, Off to prison you must go, My fair lady. --Deptford, Kent (Miss Chase). II. Here are the robbers coming through, Coming through, coming through, Here are the robbers coming through, My fair lady. What will the robbers do to you, Do to you, do to you, What will the robbers do to you, My fair lady? Steal your watch and break your chain, Break your chain, break your chain, Steal your watch and break your chain, My fair lady.
Two may play, or two sides. When a player goes in he drives the knor for, say, 100 yards, _i.e._, five score, and he reckons five. Each person has the same number of strokes previously agreed upon, but generally only one innings. The spell is a kind of stage with three or four feet, to drive it into the ground. On the top of this stage is a spring made of steel, containing a cup to receive the knor, which is about one or two inches in diameter, and is made of holly or box. The spring is kept down by a sneck, which is tapped by the pommel when the knor is intended to be struck. The pommel is thus formed--the driving part is frequently of ash-root or owler, in shape like half a sugar-loaf split lengthwise, but only three or four inches long, and the handle is of ash, wrapped with a wax band where held, which is in one hand only. See Kibel and Nerspel, Trap Ball, Trippit and Coit.
These counters are moved from left to right of the player as the points accrue. In whatever manner the count is kept, it should be distinctly visible to both persons, as playing to the score is very important. _=STAKES.=_ Rubicon Bézique is played for so much a hundred points, and in settling up, all fractions of a hundred are disregarded, unless they are necessary to decide the game. Ten cents a hundred is the usual stake; sixpence in England. Games are seldom worth less than one or two thousand points. _=PLAYERS.=_ Rubicon Bézique is played by two persons, one of whom is known as the _=dealer=_, and the other as the _=pone=_. They cut for seats and deal, the player cutting the higher card having first choice, and electing whether or not to deal himself. In cutting, the cards rank as in play, the ace being the highest.
=_ _=A=_ returns the Club, reading _=B=_ for the Q or no more. _=B=_ still avoids the lead, and _=Z=_ is marked as not having the trump Ten, or he would have saved it. _=Trick 4.=_ _=Z=_ plays to win what cards he can. _=Trick 5.=_ _=B=_ throws ♢A to avoid the lead, knowing _=Y=_ has the trump Ten; for _=A=_ would have made it on the second round of Spades. _=A=_ also marks it with _=Y=_, as _=B=_ does not save it. _=Trick 6.=_ _=B=_ is not sure whether _=Y=_ has a Diamond or a Club left, and discards the winning card. _=Trick 7.
Gregor. ELGIN-- Fochabers Rev. W. Gregor. KIRKCUDBRIGHT-- Auchencairn Prof. A. C. Haddon. LANARKSHIRE-- Biggar Mr. Wm.
=_ If the pack is found to be imperfect, or any card except the trump is found faced in the pack, the same dealer must deal again without penalty. If the dealer neglects to have the pack cut; reshuffles it after it has been properly cut; deals a card incorrectly and fails to correct the error before dealing another; exposes a card in dealing; gives any player too many or too few cards; or deals a wrong number of hands, it is a misdeal, and he loses his deal, and forfeits three red counters to the current pool. The new dealer adds his three counters as usual, and the pool becomes a double. _=METHOD OF PLAYING.=_ A description of the method of playing will be better understood if it is divided into two parts, as it varies in simple and in double pools. _=In Simple Pools=_, no trump is turned, and no widow dealt. Should the dealer inadvertently turn a trump, he forfeits three red counters to the current pool, but it remains a simple. If he deals a card for a widow, and fails to correct himself before dealing another card, it is a misdeal. The eldest hand leads any card he pleases, and the others must not only follow suit, but must head the trick if they can. This does not necessarily mean that they shall play the best card they hold of the suit led, but that they shall play a better one than any already played.
It s the most leering mind in this ship, bar none. Nasty man, said the little girl. She said it declaratively, without reproach. Underhill, looking at her, shivered. He didn t see how she could take Captain Wow so calmly. Captain Wow s mind _did_ leer. When Captain Wow got excited in the middle of a battle, confused images of Dragons, deadly Rats, luscious beds, the smell of fish, and the shock of space all scrambled together in his mind as he and Captain Wow, their consciousnesses linked together through the pin-set, became a fantastic composite of human being and Persian cat. That s the trouble with working with cats, thought Underhill. It s a pity that nothing else anywhere will serve as Partner. Cats were all right once you got in touch with them telepathically.
Hollis). IX. The trees are uncovered, uncovered, uncovered, The trees are uncovered, Isabella, for me! Last night when we parted we were all broken-hearted, Isabella, Isabella, Isabella, for me! Then give me your hand, love, your hand, love, your hand, love, Then give me your hand, love, and a sweet kiss from you. --Earls Heaton (Herbert Hardy). X. When the trees are uncovered, Isabellow, for me. Last night when we parted She was nigh broken-hearted, Isabellow, Isabellow, Isabellow, for me. Your hand, love, your hand, love, Then give me your hand, love, Take a sweet kiss from me. --Winterton, Nottinghamshire and Yorkshire (Miss Peacock). XI.
If A has both, Y must catch his Pedro, no matter how A plays; and as long as Y does not get into the lead himself, he cannot lose his own Pedro. At trick 5, A naturally places the Pedro with Z, as Y did not save it on the King, and it is perfectly natural for A to trump with his Pedro, intending to lead the Ten to catch Z’s. A-B score nothing, not having made good their bid. Y-Z score Right and Left Pedro, and Low, 11 points; adding the 8 points bid but not made by A-B, 19 altogether. CINCH LAWS. _=Formation of Table.=_ A cinch table is complete with six players. If more than four assemble, they cut for preference, the four highest playing the first game. Partners and deal are then cut for, the two lowest pairing against the two highest. Partners sit opposite each other.
There was an old woman from Sandyland With all her children in her hand. One can knit and one can sow [sew], One can make a lily-white bow. Please take one in. When all the children have been taken in, the Old Woman says-- There was an old woman from Sandiland With no children by the hand. Will you give me one? --Ballynascaw School, co. Down (Miss C. N. Patterson). (_b_) The first Dorsetshire game is played as follows:--Two girls are chosen, the one to represent a lady and the other a mother, who is supposed to be taking her children out to service. She has one or more of them in each hand, and leads them up to the lady, saying or singing the first verse.
(See Two-hand Jass.) _=CUTTING.=_ The first deal is cut for, high wins. The cards rank as in plain suit, and ties cut again, to decide the tie. _=DEALING.=_ When the pack is cut, at least four cards must be left in each packet. (In Switzerland they cut to the left and deal to the right; but in America this is not necessary.) The cards are dealt three at a time for three rounds, so that each player receives nine cards. When four play, the last card must be turned up for the trump. When three play, the twenty-eighth card is the trump.
Like a W. Follow me through every little hole that I go through. --Staffordshire (Rev. G. T. Royds, Rector of Haughton). At Sharleston the centre child says, What colour is t sky? The other answers, Blue. Centre child says, Follow me true. Here the centre child runs in and out between the others until the one who was touched catches her, when they change places, the first joining the children in the ring.--Sharleston (Miss Fowler).
The possessor of the ball then throws it to one in the circle, calling out the name of either of the elements he pleases. This player must, before ten can be counted, give the name of an inhabitant of that element. When Fire is called, strict silence must be observed or a forfeit paid.--Cork, Ireland (Miss Keane). The players were seated in a half-circle, and the possessor of the ball faced the others. There was no string attached to the ball, but it was necessary that it should hit the child it was thrown to. When Fire was called, Salamander and Ph[oe]nix were allowed to be said. The third time Fire was called, silence was observed, and every player bowed the head. We called it Earth, Air, Fire, and Water. A forfeit had to be paid for every mistake.
If one has three Aces, they are all scored. Suppose the bid to have been “two at no-trumps,” then the Aces are worth 25 times 20, and three of them are worth 1,500 points. _=Coronets.=_ A sequence of three or more cards in any suit, trumps or plain, held by an individual player, is a coronet. Three or four Aces in one hand is also a coronet. When there is a trump suit, three Aces, or three of a plain suit in sequence, are worth 500 in the honour column. Each additional card is worth 500 points more. A sequence of K Q J 10 9 would be worth 1,500. In the trump suit, and in all the suits when there are no trumps, these coronets are worth double, and each additional card is therefore worth 1,000 more. _=Rubbers.
The four principal incidents, Nos. 1, 4, 12, and 14, point distinctly to some water ceremonial; and if it may be argued that the incidents which occur in only one or two of the variants may be considered to have belonged to the original type, we shall be able to suggest that this game presents a dramatic representation of ancient well-worship. The incidents which occur in one version only are those given by Mr. Halliwell, and unfortunately the locality from which he obtained this variant is unknown. Still it is an earlier version than those which are now printed for the first time, and may without doubt be looked upon as genuine. Taking all the incidents of the various versions as the means by which to restore the earliest version, it would appear that this might have consisted of the following lines:-- Draw a pail of water For a lady s daughter; Her father s a king, her mother s a queen, Her two little sisters are dressed in green, Stamping grass and parsley, marigold leaves and daisies; Sift the lady s oatmeal, sift it into flour, Put it in a chestnut tree, let it lie an hour; Give a silver pin and a gold ring, One and a hush! two and a rush! Pray, young lady, pop under a bush; My bush is too high, my bush is too low, Please, young lady, come under my bow! (_d_) This restoration of the words, though it probably is far from complete, and does not make so good a game rhyme as the reduced versions, nevertheless shows clearly enough that the incidents belong to a ceremonial of primitive well-worship. The pulling of the hands backwards and forwards may be taken to indicate the raising of water from a well. If this is conceded, the incidents might be grouped as follows:-- (1.) Drawing of water from a well. (2.
These were three men clad in blue smock frocks, with very long waggon whips, who were accompanied by three men with small bells. They commenced driving the men and boys out of the Newarkes. It was very dangerous sometimes; they would lash the whip in such a manner round the legs of those they were pursuing as to throw them down, which produced laughter and shouting. Some would stop, and turn to the whipper and say, Let s have a pennyworth, and he would guard and parry off the lashes with his shinney stick. When the whipper was successful in lashing him he demanded his penny, and continued lashing until he paid. This was continued until five o clock, then the game terminated. This was suppressed, I believe, in 1847. At that period it was a prevalent idea that it could not be abolished, as it was connected with an old charter. It is believed in the town that this custom was to commemorate the driving out of the Danes from the Newarkes at the time they besieged Leicester.--Leicester (Robert Hazlewood).