Fig. 2.] See Dump, Green Grass, Hot Cockles. Doddart A game played in a large level field with a bent stick called doddart. Two parties, headed by two captains, endeavour to drive a wooden ball to their respective boundaries (Halliwell s _Dictionary_). Brockett (_North Country Words_) adds to this that the captains are entitled to choose their followers by alternate votes. A piece of globular wood called an orr or coit is thrown down in the middle of the field and driven to one of two opposite hedges--the alley, hail-goal, or boundary. The same game as Clubby, Hockey, Shinney, Shinneyhaw. Doncaster Cherries One boy kneels, holding a long rope, the other end of which is held by another boy; the other players stand round about with handkerchiefs in hands, knotted. The one who holds the rope-end and standing cries out-- Doncaster cherries, ripe and sound; Touch em or taste em-- Down, you dogs! --Earls Heaton, Yorkshire (H.
Before that time the public revenue from the gaming houses amounted to five or six millions a year, all of which was lost by closing them up. The evil was not exterminated, however, for there are to-day hundreds of gambling hells in Europe, which make up for the brevity of their existence by the rapidity with which they fleece their patrons. In America, the wheel has always been popular, but Rouge et Noir is practically unknown, the reason being that in the latter game there is no variety, and therefore no chance for the player to exercise any judgment, or to play any “system” in making his bets, as he can in Faro. _=The Wheel.=_ The roulette wheel is turned by a small cross-bar rising from its axis. The surface of the wheel slopes from the axis to the outer edge, which is divided into small square pockets, coloured alternately red and black, and each having a number just above it, on the surface of the wheel. These numbers may be in any order, according to the fancy of the maker of the wheel, and they may run from 1 to 27, to 30, to 33, or to 36. In addition to the numbers there are zero marks, which are called _=single=_ and _=double 0=_, and _=Eagle Bird=_. All three of these are used in American wheels, and they are green, so that they win for neither colour. In some of the European wheels there are two zeros, the single 0 being red, and the double 0 black.
He bought her a gown and a guinea gold ring, And a fine cocked hat to be married in. --West Haddon, Northamptonshire; Long Itchington, Warwickshire (_Northants Notes and Queries_, ii. 105). III. Down in the valley the violets grow. Dear little ----, she blows like a rose. She blows, she blows, she blows so sweet. Come along in. Buy a shawl, buy a new black shawl, A bonnet trimmed with white and a new parasol. Oh dear, oh dear, what can I do, For next Monday morning is my wedding due.
Feind, G., an adversary; Gegner is the more common word. Figure, F., K, Q or J. Fille, F., see Widow. Finesse, any attempt to take a trick with a card which is not the best of the suit. First, Second, or Third Hand, the positions of the players on any individual trick. Five Fingers, the five of trumps at Spoil Five. Flèches, the points upon a backgammon board.
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The rank of the cards and all other preliminaries are the same as at Hearts. There is no trump suit. The cards are dealt 3-2-3 at a time. The eldest hand leads any card he pleases, and the others must follow suit if they can. If all follow suit, the highest card played wins the trick, which is turned face down, and the cards in it are dead. The winner leads for the next trick, and so on. But if any player is unable to follow suit, he is not allowed to discard, but must immediately gather up the cards already played, and take them into his own hand with the cards originally dealt to him. The players following the one who renounces to the suit led do not play to the trick at all; but wait for him to lead for the next trick. Should any player fail to follow suit on the next trick, or on any subsequent trick, he gathers the cards already played, takes them into his hand and leads for the next trick. The play is continued in this manner until some player gets rid of all his cards, and so wins the game.
Kimber). II. Isabella, Isabella, Isabella, Farewell! Last night when I departed I left her broken-hearted; Upon the steep mountain There stands a young man. Who ll you choose, love? Who ll you choose, love? Who ll you choose, love? Farewell! Go to church, love, Go to church, love, Go to church, love, Farewell! Say your prayers, love, Say your prayers, love, Say your prayers, love, Farewell! Put your ring on, Put your ring on, Put your ring on, Farewell! Come back, love, Come back, love, Come back, love, Farewell! Roast beef and plum pudding, Roast beef and plum pudding, Roast beef and plum pudding, For our dinner to-day. Kiss together, love, Kiss together, love, Kiss together, love, Farewell! --Ogbourne, Wilts (H. S. May). III. Isabella, Isabella, Isabella, Farewell! Last night when I departed I left you broken-hearted Broken-hearted on the mountain, On the mountain, Farewell! Choose your loved one, choose your loved one, Choose your loved one, Farewell! Kiss your hand, love, kiss your hand, love, Kiss your hand, love, Farewell! Go to church, love, go to church, love, Go to church, love, Farewell! Say your prayers, love, say your prayers, love, Say your prayers, love, Farewell! Come to dinner, love, come to dinner, love, Come to dinner, love, Farewell! What have you for dinner, for dinner, for dinner, What have you for dinner, for dinner to-day? Roast beef and plum pudding, plum pudding, plum pudding, Roast beef and plum pudding, plum pudding to-day. --Southampton (Mrs.
=_ A begins with the intermediate cards of his safe suit. _=8th Trick.=_ Y is afraid to lead away from his club tenace, because it might be at once led back to him. _=9th Trick.=_ Z seizes this opportunity to get rid of the very dangerous ♢5. If A does not play the ♡A now, it is quite possible that he will take every trick, except one in diamonds. _=10th Trick.=_ If A leads the ♢2, and hearts are led again, he must take all the remaining hearts. By taking three at once he can escape the rest. B sees that if he passes this trick A will at once lead the ♢2, and he will take all the remaining hearts; so he takes these three and throws the lead to Y, who has no chance to injure him.
If he is successful he loses nothing; but each of the others must pay five counters into the pool, one for each Jack, and one extra for Polignac. If the capot player fails to win every trick, each player pays for whatever jacks he has taken in. ENFLÉ, OR SCHWELLEN. When Enflé is played by four persons, the Piquet pack of thirty-two cards is used. If there are more than four players, sufficient cards are added to give eight to each person. The rank of the cards and all other preliminaries are the same as at Hearts. There is no trump suit. The cards are dealt 3-2-3 at a time. The eldest hand leads any card he pleases, and the others must follow suit if they can. If all follow suit, the highest card played wins the trick, which is turned face down, and the cards in it are dead.