| -- | | 46.| -- | +----+----------------------+ (_e_) Henderson, in describing the curious rites accompanying the saining or blessing of a corpse in the Scottish Lowlands, states that empty dishes are arranged on the hearth as near as possible to the fire, and after certain ceremonies in connection therewith have been performed, the company join hands and dance round the dishes, singing this burden:-- A dis, a dis, a dis, A green griss; A dis, a dis, a dis. --_Folk-lore of Northern Counties_, p. 54. This rhyme is, it will be seen, the same as the first two lines of the game, the word griss in the burial-rhyme becoming grass in the game-rhyme, grisse being the old form for grass or herb (Halliwell, _Provincial Glossary_, quotes a MS. authority for this). This identification of the game-rhyme would suggest that the game originally was a child s dramatic imitation of an old burial ceremony, and it remains to be seen whether the signification of the words would carry out this idea. In the first place, the idea of death is a prominent incident in the game, appearing in seven out of the fourteen versions. In all these cases the death is followed by the clapping of hands and bell-ringing, and in five cases by the singing of birds. Clapping of hands occurs in two other cases, and bell-ringing in one other case, not accompanied by the death incident.
She shrugged. I want you to try, I added. Not till I get a sign, she said, moving uneasily. I m to get a sign. I waved my hands in disgust and turned away from her. There had to be some fakery in it somewhere, I said. You couldn t heal a hang-nail! Not a fake! she said hotly. I _have_ healed the sick! Don t get uppity, I said. So have I. You see, I told her.
All raffles pay 180 for one; the same as 18 or 3. Bets on High and Low, Odd or Even, pay even money. High throws are all above 10, and low throws are all below 11. This would be perfectly even betting if the house did not take raffles. Some houses allow a player to bet on raffles generally; that is, to bet that a raffle of some kind will come. Such bets are paid 30 for 1. The percentage of the house, even in a square game, may be seen from the following table, which gives the odds against the event, and the odds which the house pays:-- The odds against 3 or 18 are 215 to 1; the house pays 180 ” 4 ” 17 ” 71 ” 1 ” 60 ” 5 ” 16 ” 35 ” 1 ” 29 ” 6 ” 15 ” 20½ ” 1 ” 18 ” 7 ” 14 ” 13¼ ” 1 ” 12 ” 8 ” 13 ” 9¼ ” 1 ” 8 ” 9 ” 12 ” 7¼ ” 1 ” 6 ” 10 ” 11 ” 7 ” 1 ” 6 _=Cheating.=_ There are endless ways of swindling at Chuck-luck, the most modern being to turn the dice over after they have reached the table through the funnel. This is done by an apparatus under the cloth, the dealer looking down the funnel to see how the dice lie, and then adjusting them to suit himself. Another method is to hold out one die, throwing only two down the funnel, and slipping the third down the outside, turning it so that when it is combined with the two already in the funnel it will beat the big bets on the layout.
| -- | |16.|Applause for bride. | +---+----------------------+ It appears by the analysis that all the incidents of the Hants version of this game occur in one or other of the versions, and these incidents therefore may probably be typical of the game. This view would exclude the important incidents of bride capture in the Earls Heaton version; the bride having a baby in the Belfast version, and the two minor incidents in the Deptford version (Nos. 13 and 15 in the analysis), which are obviously supplemental. Chambers, in his _Popular Rhymes of Scotland_, pp. 119, 137, gives two versions of a courtship dance which are not unlike the words of this game, though they do not contain the principal incidents. Northall, in his _English Folk Rhymes_, p. 363, has some verses of a similar import, but not those of the game. W.
Some judgment is necessary in making announcements, the question of time being often important. Suppose hearts are trumps, and the winner of the trick holds double bézique, sixty Queens, and a royal marriage:-- [Illustration: 🃋 🃋 🂭 🂭 🃍 🂽 🂾 ] He cannot lay all these cards down at once, and claim 600 points. Neither can he lay down four Queens and two Jacks, and score 560; nor four Queens and a King and score 100. He may announce them if he chooses to expose his hand in that manner, but he can score only one combination, and must win a separate trick to score each of the others. It would be better for him to select some one of the combinations, and declare it, waiting until he won another trick to declare the next one. A beginner would be apt to declare the highest count first, 500 for the double bézique; but under the rule which prevents a player from making a declaration which forms part of a higher one of the same class already made, he would lose the 40 points for the single bézique. It would be better to declare the single bézique first, scoring 40 points for it, and after winning another trick to show the other bézique, scoring 500 points more for the double combination. A player is not allowed to score 40 for the second bézique, and then 500 for the two combined; because if new announcements are made in the same class, at least one new card must be added from the player’s hand when the announcement is made, even if it is not scored until later. _=Double Declarations.=_ It frequently happens that a player is forced to make two declarations at the same time, although he can score only one of them.
This completed one game. If mistakes were made another player took the stones. Marks were taken for successful play. This boy called the game Dabs. --A. B. Gomme. In South Notts this game was called Snobs. It was played with small stones or marbles. There were nine sets of tricks.
90) gives a version of this game. Drawing Dun out of the Mire Brand, quoting from an old collection of satires, epigrams, &c., says this game is enumerated among other pastimes: At shove-groat, venter-point, or crosse and pile, At leaping o er a Midsummer bone-fier, Or at _the drawing Dun out of the myer_. So in the _Dutchesse of Suffolke_, 1631: Well done, my masters, lends your hands, _Draw Dun out of the ditch_, Draw, pull, helpe all, so, so, well done. [_They pull him out._] They had shoved Bishop Bonner into a well, and were pulling him out. We find this game noticed at least as early as Chaucer s time, in the _Manciple s Prologue_: Then gan our hoste to jape and to play, And sayd, sires, what? _Dun is in the mire._ Nares (_Glossary_) says this game was a rural pastime, in which _Dun_ meant a dun horse, supposed to be stuck in the mire, and sometimes represented by one of the persons who played. Gifford (_Ben Jonson_, vol. vii.
If the cue ball fails to come back exactly behind the red the position may be recovered in several ways, some of which are shown in the diagrams. [Illustration] No. 1 is the perfect position for the spot stroke; the dotted lines in the others show the course that must be followed by the cue ball to recover the initial position. _=Man-of-war Game=_ is a variety of English billiards in which there are three white balls, each belonging to different players. The following _=LAWS=_ are taken, by permission, from the rules published by the Brunswick-Balke-Collender Co. ENGLISH BILLIARD LAWS. _=1.=_ The choice of balls and order of play shall, unless mutually agreed upon by the two players, be determined by stringing; and the striker whose ball stops nearest the lower [or bottom] cushion, after being forced from baulk up the table, may take which ball he likes, and play, or direct his opponent to play first, as he may deem expedient. _=2.=_ The red ball shall, at the opening of every game, be placed on the top [or red] spot, and replaced after being pocketed or forced off the table, or whenever the balls are broken.
, l. 1162. (_d_) The transition from a dance to a pure game is well illustrated by the different versions, and the connection of the dance with the ceremony of marriage is obvious. A curious account of the merry-makings at marriages is given in Coverdale s _Christen State of Matrimony_, 1543: After the banket and feast there beginneth a mad and unmannerly fashion; for the bride must be brought into an open dauncing-place. Then is there such a running, leaping, and flinging among them that a man might think all these dauncers had cast all shame behinde them, and were become starke mad, and out of their wits, and that they were sworne to the devil s daunce. Then must the bride keep foote with all dauncers, and refuse none, how scabbed, foule, drunken, rude, and shameless soever he be. . . . After supper must they begin to pipe and daunce again of anew.
All the soldiers try to do this, one after the other; finally the King comes, who breaks down the guard. The whole troop of soldiers then burst through the parted arms (fig. 5). [Illustration: Fig. 1.] [Illustration: Fig. 2.] [Illustration: Fig. 3.] [Illustration: Fig.
Precognition is the least understood of the Psi powers, and the most erratic. But of all people, I could least afford to sneer at the power of Psi. For the first time, I guess, I realized the awful helplessness that comes over the Psiless when a TK invokes his telekinetic power. I wanted no part of the future this corn-fed oracle had conjured up. But it might be the only future I d ever have. I tried to recall her looks. Thinking about them, they really added up to no more than hysterical sniffles, not enough to eat, and the pathetic evidence that there hadn t been any money for orthodonture. Fatten her up, straighten her teeth and--Talk about _religious_ rationalization! I snapped out of it. Maybe she could call the turn of dice. But I d be damned if she could call the turn of people.
Then is there such a running, leaping, and flinging among them that a man might think all these dauncers had cast all shame behinde them, and were become starke mad, and out of their wits, and that they were sworne to the devil s daunce. Then must the bride keep foote with all dauncers, and refuse none, how scabbed, foule, drunken, rude, and shameless soever he be. . . . After supper must they begin to pipe and daunce again of anew. And though the young persons come once towards their rest, yet can they have no quietness. --1575 edit., fol. 59, rev.
Generally speaking, the maker of the trump should have four pretty certain tricks in his own hand. The dealer should seldom announce a black trump unless he has a certainty of the game in his own hand, without any assistance from his partner, or unless he has such a poor hand that he must make it a “defensive spade.” If he cannot safely make it no-trump or red, he should pass, and allow his partner the chance. With such a hand as seven clubs, including four honours, and absolutely worthless cards otherwise, the dealer should make it clubs, except when the adversaries have won the first game, and are about 20 points in the second. This makes it not unlikely that they will win the rubber on the next hand with their deal. Under such circumstances the dealer must invariably leave it to his partner, in the hope that he can save the rubber by making it no-trump. The dealer’s partner should be aware that there cannot be any reasonable hope of four tricks in red in the leader’s hand, or a red trump would have been announced; and unless he has at least five probable tricks in his own hand he should not make it red. With three Aces he should make it no-trump. Four Aces is always a no-trumper, no matter what the rest of the hand may be. If he is obliged to make it black, and has three or four probable tricks, he should announce whichever suit he is best in.
Any one who says the wrong letter, or fails to sing the O right, takes the place of the middle one. The Northants version follows the Lancashire version, but if the answers are all made correctly, the last line is sung by the circle, and the game begins again. In the Metheringham version the child in the centre is blindfolded. When the song is over the girls say, Point with your finger as we go round. The girl in the centre points accordingly, and whichever of the others happens to be opposite to her when she says Stop! is caught. If the blindfolded girl can identify her captive they exchange places, and the game goes on as before. The Forest of Dean and the Earls Heaton versions are played the same as the Lancashire. In the West Cornwall version, as seen played in 1884, a ring is formed, into the middle of which goes a child holding a stick; the others with joined hands run round in a circle, singing the verses. When they have finished singing they cease running, whilst the one in the centre, pointing with his stick, asks them in turn to spell Bingo. If they all spell it correctly they again move round singing; but should either of them make a mistake, he or she has to take the place of the middle man (_Folk-lore Journal_, v.
If all go clean into the hole, he wins the game, and takes the whole of the buttons started with; but if one or more of the buttons are left outside the hole, the non-player has then the choice of selecting one which he considers difficult to be hit, and requesting the player to hit it with his _nicker_. This is made of solid lead, about the size of a florin, but twice its substance, and each player is provided with one of his own. Much judgment is required in making this selection, the object being to make it most difficult not only to hit it, but to prevent it being hit without being knocked into the hole, or sending the nicker in, or sending another button in, or even not striking one at all. In any one of these cases the player loses the game, and the non-player takes the whole of the stakes. In playing the next game, the previous non-player becomes the player.--London (C. A. T. M.).
Beds Jamieson gives this as the Scottish name for Hopscotch; also Brockett, _North Country Words_. Bell-horses I. Bell-horses, bell-horses, what time of day? One o clock, two o clock, three, and away! Bell-horses, bell-horses, what time of day? Two o clock, three o clock, four, and away! Five o clock, six o clock, now time to stay! --Stanton Lacey (Burne s _Shropshire Folk-lore_, p. 520). II. Bellasay, bellasay, what time of day? One o clock, two o clock, three, and away. --Halliwell s _Nursery Rhymes_, p. 283. (_b_) The children form long trains, standing one behind the other. They march and sing the first four lines, then the fifth line, when they stand and begin again as before.
It is obvious that if the dealer or his partner plays alone, he will win the game; but if the trump is ordered up the most he can score is 2 points for a euchre, and the player who orders up will then have a chance to go out on his own deal. For this reason it has come to be regarded as imperative for the eldest hand to order up at the bridge, unless he holds the right bower, or the left bower guarded, or the ace twice guarded, any one of which combinations is certain to win a trick against a lone hand if the eldest hand does not lead trumps himself. Another case is when the score is 4 to 4, and the eldest hand has average trump strength, good side cards, but nothing in the next suit. It is better to order it up, and risk the game on such a hand than to take the chance of the dealer’s turning it down. _=The Pone=_, who is the partner of the eldest hand, orders up at the bridge on exactly opposite principles. The fact that the eldest hand did not order up shows that the dealer cannot make a lone hand. This should indicate to the pone that his partner has a certain trick in trumps, and if the pone holds any good trumps himself, he can often guess what his partner’s trumps are. For instance: The ace is turned, and the pone holds the left bower guarded. The eldest hand must have the right bower, or four trumps to the King. If the eldest hand has passed at the bridge, and the pone has strong trumps himself, especially the ace or left bower and two small trumps, he should order up the trump; not to save the game, but to be sure of winning it by preventing the dealer from turning it down.
--_Primitive Culture_, i. 67. Buck i t Neucks A rude game amongst boys.--Dickinson s _Cumberland Glossary_. Buckerels A kind of play used by boys in London streets in Henry VIII. s time, now disused, and I think forgot (Blount s _Glossographia_, p. 95). Hall mentions this game, temp. Henry VIII., f.
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Burnt Cards, cards which are turned face upward on the bottom of the pack, usually in banking games. Calling for Trumps, the ask for trumps. Cannon, (Am. carrom,) a count made at billiards by causing the cue ball to touch two object balls. Capot, F., winning all the tricks. Cards, the number of tricks over six at Whist, such as “two by cards.” The majority of cards at Cassino. Carrer, (se) to straddle the blind. Contre-carrer, to over-straddle.
Lincolnshire Glossary_. Biggly Name for Blind Man s Buff. --Dickinson s _Cumberland Glossary_. Billet The Derbyshire name for Tip-cat. --Halliwell s _Dictionary_. Billy-base A name for Prisoner s Base. --Halliwell s _Dictionary_. Bingo [Music] --Leicestershire. [Music] --Hexham. [Music] --Derbyshire.
Sweeting). VII. The shepherd s dog lay on the hearth, And Bingo was his name O. B i n g o, Bi, n, g, o, Bi-n-g-o, And Bingo was his name O. --Eckington, Derbyshire (S. O. Addy). VIII. Pinto went to sleep one night, And Pinto was his name oh! P-i-n-t-o, P-i-n-t-o, And Pinto was his name oh. --Enbourne, Berks (Miss Kimber).