| -- | -- | -- | | 9.| -- | -- | -- | |10.| -- | -- | -- | |11.| -- | -- | -- | |12.| -- |One in a rush and two |One we go rush, two we| | | |in a bush. |go push. | |13.|A guinea gold ring and| -- | -- | | |a silver pin. | | | |14.|Please, little girl, |To see a fine lady pop|Lady, come under the | | |pop under.
Marriages, béziques and fours may be broken up and re-formed in the same way. After declaring 100 Aces, the player may lead or play another Ace, and claim another 100 Aces, scoring them when he wins a trick. In this way, eight Aces actually held might score 500 points. In the bézique combinations, a new card simply re-forms the single bézique. In order to score double, triple, or quadruple bézique, all the cards forming the combination must be on the table at one time, but they may be played and scored one after the other, cumulatively. For instance: A player holding quadruple bézique and showing all eight cards at once would score 4500 only; the minor béziques would be lost. If he had time, and could win tricks enough, he might show the single first, scoring 40, then the double, scoring 500, then the triple, scoring 1500, and finally the quadruple, scoring 4500, which would yield him a grand total of 6540 points. He might declare marriage in hearts, and afterward play three more heart Queens, scoring each marriage, and then three heart Kings, scoring three more marriages. These would all be new combinations. _=Double Declarations.
Vesey vasey vum, Buck aboo has come! Find it if you can and take it home, Vesey vasey vum. --Newlyn West, near Penzance (_Folk-lore Journal_, v. 49). One child hides an article, while those who are to search for it go in another room (or out of the way somewhere). When it is hidden, they are called to find it by one of the above rhymes being sung or said. The searchers are enabled more readily to find the hidden article by being told hot, very hot, scorching, burning, or cold, very cold, and freezing, when near to or far from the hidden article. Sometimes several may agree to hide the article, and only one to be the finder. In the Penzance game one child is blindfolded, other children hide something, then shout the words. Search is then made for the hidden object: when found, the finder in his turn is blindfolded. There appears to be some mistake in the description of this game.
W. Hall, 1891. _The Laws and Etiquette of Cinch_, issued by the Chicago Cinch Club, 1890. HEARTS. Hearts is supposed by some persons to be an entirely new game; but its leading principle, losing instead of winning tricks, is to be found in many other card games, some of which are quite old. Slobberhannes, Enflé, Schwellen, Polignac, and The Four Jacks, all belong to the same family, but most of them have given way to the more popular game of Hearts. There are several varieties of Hearts, but the principal arrangements are the same in all, and the chief differences are in the manner of settling at the end of the hand. _=CARDS.=_ Hearts is played with a full pack of fifty-two cards, which rank A K Q J 10 9 8 7 6 5 4 3 2: the ace is the highest in play, but in cutting it ranks below the deuce. There is no trump suit.
I picked her up in my arms and carried her to the same sawdust-strewn private dining room where I d given Barney the Blackout. I had to split the lift. The tourniquet was an absolute necessity, or more of the nerve poison would enter her system. But her heart _couldn t_ stop. The brain can only stand a few seconds of that. I hadn t let it miss three beats. Even as I carried her from the casino, I lifted the main coronary muscle and started a ragged pumping, maybe forty beats a minute. Once in the smaller room I began artificial respiration with my mouth. The sawbones was there in three minutes. I guided the tip of his hypodermic into a vein in her right arm, the one that still had blood coursing through it.
In settling at the end of the hand, the player having taken no hearts, [each of the others having taken at least one,] wins the pool. Two players having taken none, the other two having each at least one, divide it, the odd counter remaining until the next pool. Three players having taken none, the thirteen counters remain in the pool, forming a Jack, which can be won only by one player taking no hearts, each of the others having taken at least one. During the time the Jack is played for, and until it is won, each player must add to the pool by paying for the hearts he takes in each hand. 30. In Auction Hearts, the player to the left of the dealer has the first bid, the dealer the last, and there is no second bid. THE BÉZIQUE FAMILY. This family includes three of our most popular games; Bézique itself, Binocle, and Sixty-Six. These are all comparatively modern games, but are descended from very old stock, the best known of the ancestors being Marriage, Matrimony, and Cinq-Cents. The etymology of the word Bézique is very much disputed.
Fowler Smythe squeezed his trigger and the tiny dart leaped unseen across the crap layout. My lift had been way off--it should have thrown the stick toward the ceiling, where no one would have been hurt. Instead it merely twitched the crap-stick, and the dart struck Pheola in the left hand. She screeched a little and grabbed at the needle-prick with her fingernails. You never know how much power there is in Psi until you use it without restraint. I threw the crowd back away from us with a lift that nearly blacked me out, and had Pheola on the wet boards of the floor before she could blink. She had only seconds to live unless I blocked all circulation to and from her arm. I found the spots in her armpit and lifted the veins and arteries into a complete block. A whiff of garlic told me that Simonetti had reached the table. He d been watching on the TV monitor, of course.
Each pin bowled down counts 1, including the king pin. If all the pins except the king pin are bowled down, it counts 12. The pins are set up as soon as the nine pins are knocked down, or the king pin is the only one left standing. The alleys are changed alternately. The dead wood is removed after each ball is rolled. In case of uneven teams the Dummy or Blind is filled by any substitute the captain may pick out to bowl. He can select any one of his men he chooses, without regard to rotation, or he himself can bowl, but no man can take the place of the blind twice until every member of the team has acted as the substitute. Poodles count as balls rolled. Any pin or pins knocked down by such balls are set up again in their former positions. A rebounding ball does not count, and any pin or pins knocked down by it are set up, as in the case of a poodle ball.
All at once the two bring their arms down on one and make him (or her) prisoner. The prisoner is asked in a whisper, so as not to disclose the secret name, which of the two is to be chosen. The one so captured takes his (or her) stand behind the one chosen. The same process is gone through till all the players are taken captive, and have stationed themselves behind the one or the other of the two forming the gate. The last one of the line goes through three times. The first time the word breakfast is pronounced; the second time dinner; and the third time supper. The player then chooses a side. The two sides have then a tug of war. The game ends at this point with girls. With boys the conquered have to run the gauntlet.
She wolfed them down, wiping at the end of her long nose with a wadded-up hunk of cambric. She d done it before, and plenty, for her nose was red and sore. She made cow-eyes at me. Don t say it, I told her. I m not your darlin Billy. The dice were to my right--I d get them after a couple more losers rolled. My unwanted hustler stood on that side of me, too. They never have any money of their own. I wasn t about to give her any of mine. I wanted to lose some dough in a hurry.
, a daring ornament of her sex. I vanish. I vanish, but I will return. Here, then, is the story of the battle of Hook s Farm. The affair of Hook s Farm was one of those brisk little things that did so much to build up my early reputation. I did remarkably well, though perhaps it is not my function to say so. The enemy was slightly stronger, both in cavalry and infantry, than myself [Footnote: A slight but pardonable error on the part of the gallant gentleman. The forces were exactly equal.]; he had the choice of position, and opened the ball. Nevertheless I routed him.
See Hare and Hounds. Hunt the Slipper [Music] --Lancashire (Mrs. Harley). All the players but one sit on the floor in a circle with their legs crossed (Turkish fashion), one acting as Chief, all pretending to work at making or mending shoes. The other player brings a slipper to the Chief Cobbler, and desires it to be mended, saying-- Cobbler, cobbler, mend my shoe, Get it done by half-past two. The child walks away, and returns in a few moments and asks whether the shoe is ready. The Cobbler says, Not quite; call again in an hour s time, or makes any other excuse which occurs to him. When the child calls again, she is told it has been sent home. After several pretences the child declares an intention to search for it. The Cobblers in the ring then all place their hands under their knees, and pass the slipper secretly from one to another in such a way as to prevent the owner of the shoe getting it for some time.
I lost my supper last night, and the night before, And if I lose it this night, I shall never have it no more. --Berrington (_Shropshire Folk-lore_, p. 512). IV. I ve come to borrow the riddle (= sieve), There s a big hole in the middle. I ve come to borrow the hatchet, Come after me and catch it. --Chirbury (_Shropshire Folk-lore_, p. 512). V. Down by the greenwood, down by the greenwood, Down by the greenwood tree, One can follow, one can follow, One can follow me.
In playing against a lone hand the best cards in plain suits should always be led, trumps never. In playing alone, it is best to lead winning trumps as long as they last, so as to force discards, which will often leave intermediate cards in plain suits good for tricks. _=Second Hand.=_ Play the best card you have second hand, and cover everything led if you can. With King and another or Queen and another, it is usually best to put up the honour second hand, on a small card led. _=Trumping.=_ It is seldom right to trump partner’s winning cards, unless he has ordered up the trump, and you think you can lead through the dealer to advantage. In playing against a lone hand, it is sometimes good play to trump your partner’s ace with an unguarded left bower or ace of trumps, as it may prevent the dealer from getting into the lead with a small trump, and may save a King or Queen of trumps in your partner’s hand. If you don’t trump, the dealer will probably get in and swing the right bower, and your trump will be lost. If your partner has ordered, made, or taken up the trump, and you have only one trump, even a bower, trump with it at the first opportunity.
|A-dis, a-dis, a-das. |A-dis, a-dis, a-dass. |A dish, a dish, | | | | |a dish. | | 4.| -- | -- | -- | | 5.| -- | -- | -- | | 6.|Come all ye pretty |Come my pretty fair |Come all ye pretty | | |maids. |maid. |maids. | | 7.
ERRONEOUS SCORES. Any error in the trick score may be corrected before the last card has been dealt in the following deal; or if the error occurs in the last hand of a game or rubber, it may be corrected before the score is agreed to. Errors in other scores may be corrected at any time before the final score of the game or rubber is agreed to. BIDDING. In _=Boston=_, or _=Solo Whist=_, any player making a bid must stand by it, and either play or pay. Should he make a bid in error and correct himself, he must stand by the first bid unless he is over-called, when he may either amend his bid or pass. ENGLISH WHIST LAWS. THE RUBBER. 1. The rubber is the best of three games.