Technical Terms. G. stands for German; F. for French. Abnehmen or Abheben, G., to cut. Abwerfen, G., to discard. À cheval, across the line; betting on both sides at once. Adversary, (G.
” Bézique, by Reynolds & Son. Bézique, by English. Règle du Bésique Japonais. Articles in _Macmillan_, Dec., 1861; _Field_, Jan. 30, 1869; _Pall Mall Gazette_, Jan. 23, 27, 1869; _Once a Week_, Feb. 13, Mar. 20, 1869; _Daily News_, Feb. 10, 1869; _Westminster Papers_, Jan.
F. Foster, 1911. Auction Bridge, by “Bascule,” 1911. New Auction and Dummy Play, by J.B. Gleason, 1912. Fine Points of Bridge, by Florence Irwin, 1912. Auction Bridge, by J.B. Elwell, 1912.
Where s the wood? T fire burnt it. Where s the fire? T waters sleekt (extinguished) it. Where s the water? T oxen drank it. Where s the oxen? T butcher killed em. Where s the butcher? Upon the church tops cracking nuts, and you may go and eat the shells; and them as speaks first shall have nine nips, nine scratches, and nine boxes over the lug! Every one then endeavours to refrain from speaking in spite of mutual nudges and grimaces, and he who first allows a word to escape is punished by the others in the various methods adopted by schoolboys. In some places the game is played differently. The children pile their fists in the manner described above; then one, or sometimes all of them, sing: I ve built my house, I ve built my wall; I don t care where my chimneys fall! The merriment consists in the bustle and confusion occasioned by the rapid withdrawal of the hands (Halliwell s _Nursery Rhymes_, p. 225). Compare Burne s _Shropshire Folk-lore_, p. 529.
If the pack is exhausted before another suit turns up, the cards must be _=bunched=_, and the same dealer deals again. The dealer’s partner and the pone are not permitted to look at their cards until the eldest hand and the dealer have decided whether to stand or run the cards. Among strict players, if a person looks at his hand before the proper time, the adversaries score a point. The object of this rule is to prevent the possibility of any expression of satisfaction or disapproval of the turn-up trump. No second beg is allowed, but when only two play, if either player is dissatisfied with the new trump he may propose to _=bunch the cards=_. If the proposition is agreed to, the cards are reshuffled and dealt again by the same dealer. If three play, the dealer must give a point to both adversaries if he refuses to run the cards, although only one begs. The dealer cannot give a player enough to put him out. _=DISCARDING.=_ When the cards have been run, the usual practice is to discard all superfluous cards, each player reducing his hand to six, with which he plays.
In some places they have a very bad habit of gathering tricks with the cards face up, turning down one card only. This always results in numerous misdeals, on account of cards being continually found faced in the pack. The hands are usually abandoned when the bidder succeeds in his undertaking, or shows cards which are good for his bid against any play. If it is impossible for him to succeed, as when he bids four and the adversaries have won two tricks, the hands are thrown up, because nothing is paid for under or over-tricks. Players should show the remainder of their hands to the board, as evidence that no revoke has been made. _=IRREGULARITIES IN HANDS.=_ If a player, before he makes a bid or passes, discovers that he holds too many or too few cards, he must immediately claim a misdeal. If he has either made a bid or passed, the deal stands good, and the hand must be played out. If the bidder has his right number of cards and succeeds, he must be paid. If he fails, he neither wins nor loses; because he is playing against a foul hand.
See Blind Man s Buff. Joggle along I. Come all you young men In your youthful ways, And sow your wild oats In your youthful days. Then you ll be happy, Then you ll be happy, As you grow old. For the day s far spent, And the night s coming on, So give us your arm, and We ll joggle along. --Penzance, Cornwall (Mrs. Mabbott). II. Come all ye young men, with your wicked ways, Sow all your wild oats in your youthful days, That we may live happy, that we may live happy, That we may live happy when we grow old. The day is far spent, the night s coming on, Give us your arm, and we ll joggle along, That we may live happy, &c.
=_ The eldest hand begins by leading any card he pleases, and the others must follow suit if they can. The highest card played, if of the suit led, wins the trick, and the winner takes it in and leads for the next trick. The player winning the first trick must pay for it immediately, to avoid disputes. The tricks which are neither the first nor the last have no value, unless they contain the club Queen, which must be paid for as soon as it is taken in. There is a good deal of play in manœuvring to get rid of cards which might win the last trick, or which would take in the club Queen. The Ace and King of clubs are of course dangerous cards, and unless the player holding them has small cards enough to make him safe in that suit, he should be on the alert for opportunities to discard. POLIGNAC. QUATRE-VALETS, OR FOUR JACKS. _=Cards and Players.=_ When Polignac is played by four persons, a Piquet pack is used, and eight cards are dealt to each player, 3-2-3 at a time.
In such case the player who first declared out of turn is the only one penalized. (7) The player making the final declaration, _i.e._, a declaration that has been passed by both of the others, plays his own hand and that of the dummy against the two others, who then, and for that particular hand, assume the relationship of partners. (8) It is advisable that the game be played at a round table so that the hand of the dummy can be placed in front of the declarer without obliging any player to move; but, in the event of a square table being used, the two players who become the adversaries of the declarer should sit opposite each other, the dummy being opposite the declarer. At the end of the play the original positions should be resumed. (9) If, after the deal has been completed and before the conclusion of the declaration, any player expose a card, each of his adversaries counts 50 points in his honour score, and the declarer, if he be not the offender, may call upon the player on his left to lead or not to lead the suit of the exposed card. If a card be exposed by the declarer after the final declaration, there is no penalty, but if exposed by an adversary of the declarer, it is subject to the same penalty as in Auction. (10) If a player double out of turn, each of his adversaries counts 100 points in his respective honour score, and the player whose declaration has been doubled may elect whether the double shall stand. The bidding is then resumed, but if the double shall be disallowed, the declaration may not be doubled by the other player.