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Holmfirth { Settle Rev. W. S. Sykes. Sharleston Miss Fowler, Rev. G. T. Royds. Sheffield Mr. S.

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=_ Each player in turn, beginning on the dealer’s left, can offer to play one of three games, and the highest offer must be accepted. A player cannot increase his own bid unless he is overbid. The highest bidder becomes the single player, opposed to the two others. _=Frog.=_ In this, hearts must be trumps. The single player turns the widow face up to show what it contained, and then takes the three cards into his hand. He must then discard to reduce his playing hand to eleven cards again. Any points in the cards he lays away will count for him at the end of the play. The player on the dealer’s left always leads for the first trick, any card he pleases. The others must follow suit if they can, but they are not obliged to head the trick.

Metcalfe, 1905. Foster’s Complete Bridge, by R.F. Foster, 1905. Foster’s Bridge Maxims, by R.F. Foster, 1905. The Bridge Blue Book, by P.F. Mottelay, 1906.

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Forfeits. Fox. Fox and Goose (1). Fox and Geese (2). Fox in the Fold. Fox in the Hole. French Jackie. French and English. French Blindman s Buff. Friar-rush.

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Premier en Cartes, F., the first to play. Private Conventions, any system of giving information by the play which could not be understood by a partner unless explained to him. Probabilities, the odds in favour of any event. Progression, a martingale which increases a bet a certain amount every time it is lost, and decreases it every time it is won. Proil, or Prial, Pairs Royal. Puits, F., only one to go, the whiskey hole. Punters, those who play against the banker. Puppy-foot, the ace of clubs.

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In Diagram No. 11, for instance, the last move of the white Queen would be: D e 8-c 6 +; and Black’s reply would be: D b 8-b 7. _=THE OPENINGS.=_ Time and experience have shown that it is best for each player to adopt certain conventional openings, in order to develop his pieces. White always has the advantage, usually believed to be equal to 55%, counting drawn games as one half. This is because White can usually take more risks in offering a gambit than Black can in accepting it, and the best judges say that they would rather give a Knight and take the white pieces, than give Pawn-and-move and take the black. _=Gambit=_ is a term used in Italian wrestling, and means that the adversary is given an apparent advantage at the start, in order more successfully to trip him up later on. There are a great many chess openings, all of which have been analysed as far as the tenth move, including every possible variation on the way. The student who wishes to study them in detail should procure Freeborough’s “Chess Openings,” or Cook’s “Synopsis.” In these works, if either side has an advantage before the tenth move, it is indicated by a plus sign; if the position is equal, it is so marked.